Friday

Warbook Spells

There are a number of spells that you can cast on either your own kingdom or other kingdoms. Self spells can be cast from your hero page, whereas targeted spells can be cast from the user page of the kingdom you would like to target.

Definition:Mana

Spy (2 mana)
Provides an estimate of the target kingdom's army size and makeup.

Survey (2 mana)
Provides a view of the structures occupying the target kingdom's lands.

Alchemy (20 mana) (self)
Provides an amount of gold proportional to your kingdom's hourly revenue.

Magic Vortex (20 mana)
Temporarily drains half the target hero's mana.

Fireball (30 mana)
Sends a fireball to the target kingdom, which destroys a percentage of their troops.
Casting fireball gives the caster 1 experience point.

Earthquake (40 mana)
Destroys a percentage of the target kingdom's buildings using an earthquake.
Casting earthquake gives the caster 1 experience point.

Boundary Shift (60 mana) (self)
Expands your kingdom's boundaries by 100 - 150 acres, just like exploration, but without a gold cost.

Land Grab (100 mana) (magicians only)
Magicians have discovered the ultimate in arcane powers, able to syphon away land from a target and turn it into one's own. - This spell doesn't actually do anything. It consumes mana, but gives you no land. it's a known an reported bug on the forums.

~source~

1 comment:

Dread Pirate Robert said...

Um, land grab DOES do something:

G******** magically steals 7,789 acres from you.

K**** magically steals 7,312 acres from you.